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- Bluestacks opengl vs directx drivers#
- Bluestacks opengl vs directx android#
- Bluestacks opengl vs directx software#
- Bluestacks opengl vs directx code#
Bluestacks opengl vs directx android#
If there are many other Android app players, a link to a list of them would be more appropriate than promoting an arbitrary one.Ģ4.60.195.116 ( talk) 00:35, 30 August 2016 (UTC) Leapdroid has been added, but a list article would fit better in my opinion. I don't have any predisposition to either product but that looks an awful lot like an ad. "Besides Bluestacks, there are many other Android app players like Nox App Player.", the citation being a link to. Perhaps i have to download it to find out? - Jerome Potts ( talk) 03:43, 18 June 2013 (UTC) Did someone insert an ad? I wonder how the press know of any version number. Their web site does not tell me which version is the current one, no changelog offered, no news section. Preceding unsigned comment added by 107.200.11.243 ( talk) 23:59, 26 October 2012 (UTC) Version number?
Bluestacks opengl vs directx code#
BlueStacks is able to run native applications that use ARM code via our proprietary binary translator. Rob Burbidge ( talk) 16:41, 7 September 2012 (UTC) All code runs as X86, so it should be able to execute pure java/dalvik code, but there's probably no emulator for applications that use native ARM code. The register article mentioned above does have a description of the architecture apparently it uses virtualisation technology based on VirtualBox to host a virtual x86 running a custom Android build to host the apps. is app player modified android emulator or how dows it work? - Preceding unsigned comment added by 86.61.54.169 ( talk) 14:03, 25 July 2012 (UTC) I don't think there's enough information yet to merit a new article. Should app player have it's own article?Ģ.
Bluestacks opengl vs directx software#
Bluestacks opengl vs directx drivers#
Now with BlueStacks3, the default graphics engine is set to "OpenGL" without warning and without asking in the installation process.ĭue to heavy bug either in state-of-the-art graphics drivers of NVIDIA for Windows10, or in the BlueStacks applications, on many computers even with dedicated consumer graphics cards by NVIDIA or ATI, even simple menus like the registration and login menus run like in "slow motion" on BlueStacks3. With BlueStacks2 up to BlueStacks2.7, this was true: BlueStacks used DirectX as default graphics engine. Incomplete info: "Minimum requirement for Bluestacks include: 2 GB or higher memory, 4 GB space in hard drive, and Direct X 9.0 or higher installed" Rob Burbidge ( talk) 16:36, 7 September 2012 (UTC) Whether this is still the case remains to be seen. The company will also sell OEM licenses to PC makers and operating system makers that want to embed an Android runtime in their OSes. Old news item at the Register ( ) from May 2011, when the product was in alpha test: BlueStacks has not quite settled on how it will monetize the Android runtime environment, but Sharma tells El Reg that the idea is to make it free to end users who are using maybe 10 to 15 Android apps and then to charge once they have more than that. Cander0000 ( talk) 08:53, 2 April 2012 (UTC) Done a little research here. Until there was independent coverage of the company located, there would be nothing to add to the article that would shed any further light on the question above.
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The company is privately held, and generally under no obligation to disclose their revenue or plans for such. There is no guarantee the release version of the same products would be free. I have added a statement that the products listed are beta software, which are commonly free with certain conditions. Jonathan Haas ( talk) 21:28, 30 March 2012 (UTC) That is a poignant analytical question, perhaps not an unusual question to have in recent years about a new internet/technology company. Is the software freeware? How does the Company make money? Can't figure out from the article.